CS50's Introduction to Game Development
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About this course
In a quest to understand how video games themselves are implemented, you'll explore the design of such childhood games as:
- Super Mario Bros.
- Pong
- Flappy Bird
- Breakout
- Match 3
- Legend of Zelda
- Angry Birds
- Pokémon
- 3D Helicopter Game
- Dreadhalls
- Portal
At a glance
- Institution: HarvardX
- Subject: Computer Science
- Level: Intermediate
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Prerequisites:
CS50 or prior programming experience in any language.
- Language: English
- Video Transcript: English
- Associated programs:
- Professional Certificate in Computer Science for Game Development
What you'll learn
Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end,you'llhave programmed several ofyour own games and gained a thorough understanding of the basics of game design and development.